![]() I'm just talking about the basic stuff here, like players fulfilling different roles. ![]() But my biggest bugbear is how Diablo 4, despite being more like an MMO than ever before, fails to replicate the teamwork component that's inherent to most games in the genre. I risked one more 'port, but the instance I returned to was one where Ashava had already been defeated.Īshava's ridiculous reach and the featureless, flat battlefield make the fight especially irritating for ranged characters, since the best way to avoid its most devastating attacks is by sticking right to its arse, at least until the phase where it starts attacking the players to its rear. When I hopped back in the portal, I was deposited in a different instance where Ashava still had most of its health, compared to my previous instance where it looked like we were going to win before the timer ended. ![]() In one Ashava attempt, I thought I was being very sensible when I teleported back to town to repair the damage, but it proved to be a terrible idea. Given the alternative, I can hardly blame them. So, for most people, Ashava was probably the first time they'd encountered a downed player.īeing able to respawn right next to the fight was handy, but respawning degrades your equipment by 10%, and with all those one-hit-kills and the awful cooldown on the evade skill, I suspect a lot of my allies were fighting without the benefits of their gear. Up until Ashava, especially if you're on World Tier 1, where the risk is lower, there's no reason to team up with other players, aside from the joy of camaraderie. ![]() To be fair, I assume a lot of the folk standing right next to my corpse and refusing to help just didn't realise they could. Setting the Server Slam's level cap at 20 while still keeping Ashava at 25 feels like a form of bullying. Resurrecting a fallen ally is as simple as clicking on them, but you wouldn't know that from how hesitant other players were to lend a hand-even when I was in a party with them. Most of the beastie's attacks seemed to be one-hit-kill deals, littering the icy battlefield with the corpses of a lot of frustrated level 20s. ![]() ![]()
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